#pragma once
#ifndef __CHAPTER2_4_H__
#define __CHAPTER2_4_H__

#include "cocos2d.h"
#include "ui/CocosGUI.h"

#pragma execution_character_set("utf-8")

#include <iostream>

USING_NS_CC;

//class Chapter2_4 : public Ref
class Chapter2_4 : public Scene
{
public:
	static cocos2d::Scene* createScene();
	virtual bool init();

	CREATE_FUNC(Chapter2_4);
private:
	void itemClickHandler(Ref*,int a);
};

#endif // __CHAPTER4_H__
